



“SpaceMouse® provides an immersive workspace experience, allowing artists to feel fully integrated in their creative environment,” said Paul Babb, Chief Marketing Officer at Maxon. Many attendees were surprised to see how an improved navigation experience would benefit their design process. “It’s a much more intuitive way to navigate around your scenes in Unreal Engine compared to traditional methods with the keyboard and scroll wheel.”ģDconnexion also made its first appearance at SIGGRAPH in 2022, where event attendees were excited to be able to try 3Dconnexion products for the first time. SpaceMouse® allows users to navigate seamlessly around models and scenes, while simultaneously activating application commands to speed up users’ workflows.“ The ability to navigate through scenes by just slightly turning and twisting the controller cap creates a very fluid motion during your workflow,” said Jonathan Winbush, award-winning motion graphics artist. “With our tools, we believe game developers will be able to improve their immersive creative experience by having fun, saving time, and ultimately achieving their goals faster.”ģDconnexion devices now have fully compatible support in Unreal Engine, Unity, iClone, along with many other industry-standard apps such as 3ds Max, Maya, Blender, Cinema 4D, ZBrush that complete a dedicated solution for the entire digital content creation workflow. “Our products are designed to revolutionize the way users work, by streamlining and optimizing their workflow like never before.” said Antonio Pascucci, Chief Executive Officer at 3Dconnexion. Through a series of new software integrations, the company has recently expanded its offering to the digital content creation field for game developers, artists and 3D creators who will be attending the show. This exciting occasion marks 3Dconnexion’s inaugural presence at this premier professional game industry event. San Francisco, CA Ma– 3Dconnexion, the manufacturer of the well-known SpaceMouse® range of 3D mice, is pleased to announce that it is exhibiting for the first time at the Game Developer Conference (GDC), held in San Francisco between March 20-25.
